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Fallout 1 super player mod
Fallout 1 super player mod





fallout 1 super player mod fallout 1 super player mod
  1. #Fallout 1 super player mod full#
  2. #Fallout 1 super player mod free#

many robots seem to have very good detection capabilities, e.g.

fallout 1 super player mod

get my soldiers near an enemy sneaking, then let them all fire at him at once, hoping that is enough to kill or incapacitate him before he is able to retaliate. Yeah I also sometimes do the trick you mentioned with realtime, ie. I even gave Marcus a chain gun in fo2, and never had any complaints/dismembered allies. I can't say anything about melee some people swore by it in fallout 1 & 2 as well, but I never liked it. It's much more useful for enemies, though. Note that you can make your characters overwatch as well as mentioned in the manual, you press the button next to your main action buttons first thing on your turn. Overwatch can be a good thing, but it is poorly implemented in this game (no penalties and 360-degree visiion).

#Fallout 1 super player mod free#

I recall one mission where a schoolhouse or some such had to be assaulted to free some hostages the only way I could do this was real-time. Overwatch, which is what causes the behavior you mentioned in your last point, makes assaulting a defended position nearly impossible.

fallout 1 super player mod

I played mostly turn-based, but some situations could not be solved except in real-time. You can also isolate and lead enemies into a trap in real-time much more easily. You can stealth-crawl your group to the enemy you want to take out, and give them all the kill command to the same target. This can sometimes take out an enemy instantly, before he even has a chance to fire. The main advantage real-time mode has over turn-based mode is that all characters can fire at once. stance, real-time combat, overwatch, vehicle combat). Some mechanics remain (notably the miss mechanics, which few other games get right in my opinion), but some are "enhanced" (e.g. In short, the combat tactics are somewhat different in this game, so your performance in fallout 1 & 2 doesn't have much bearing.

#Fallout 1 super player mod full#

Why are they just standing like idiots there, even with full action points? Somehow it would seem more logical that even in turn-based mode, my soldiers would have the option to fire at will at enemies who pop out, but I can't figure out a way to do that (in turn-based mode). as soon as an enemy pops out, they'd instantly fire at it (providing they have enough action points)? The only way I seem to achieve that is to exit the combat mode so that the game runs in realtime and set party members to aggressive mode, only then they will instantly fire at enemies which pop out (but then the game switches back to turn-based mode). Why don't my party members act similarly, ie. In turn-based mode, whenever I pop my head out of cover during combat, some enemy will instantly fire at me. Are all those videos recorded playing in the easiest difficulty level, as I have hard time understanding how I could survive even one second in realtime mode, when careful combat in turn-based mode (where I get to try sharpshooting enemies at their eyes or limbs) already is very hard? I am playing the game in turn-based mode (individual), yet all the Youtube gameplay videos I see are played in real-time mode where the party just runs around shooting everything around them. My party members have high Sneak skill too but many enemies still detect them easily, so getting behind enemies' backs undetected isn't usually a viable option either. Is a melee/unarmed fighter (in your party) a viable option at all? I have hard time understanding how a melee fighter could even get near the enemy before dying, when the enemies can kill your party members with one or few shots, when wearing the best armor. In Fallout Tactics, I keep struggling all the way. I played also Fallout 1-2 in the hardest difficulty and I don't recall having similar issues, near the end I got so powerful that I could kill even Enclave soldiers quite nicely. Is Fallout Tactics really supposed to be that hard, constantly getting one-hit killed with enemies even when wearing Advanced Power Armor, enemies doing much more damage than you with similar (or even worse) weapons etc.? Is this due to the mod, or is the vanilla game similar? Savescumming is the only way to survive?







Fallout 1 super player mod